This file contains only the "Spoils of War" and "Know Your Enemy" sections from Ben's handbook. For information on specific monster attacks and for the effects of items, refer to the Handbook proper or to my site (http://members.tripod.com/~EdBoF2/main.html or http://beam.to/EdRPG/) -- Ed Allen (Epametheus@aol.com, Epametheus@hotmail.com) September 30, 1999 ----------------------------------------------------------------------------- Breath of Fire 2 Handbook written by Ben Siron ----------------------------------------------------------------------------- Breath of Fire 2 (henceforth BoF2) is a classic-style RPG for the SNES, produced by Capcom. I am in no way associated with Capcom. This handbook is free and not intended for sale. Use it however you wish. All that I ask is that you do not remove these opening paragraphs if you are providing it to others. Starting June 16, I should be reachable at bsiron@activision.com This handbook is a text file approximately 7000 lines long, designed to be read in a fixed-width font capable of diplaying at least 78 characters per line. This is the third edition, last updated August 6, 1997. Now I have a thank-you list, better character information (includes level-up gains), and in general more discoveries and less errors all around Thanks go to: (irwin.51@postbox.acs.ohio-state.edu) Jim Irwin - for the detailed township tenant listing. This speeded up my search a lot - and enabled me to make a slightly more comprehensive listing. (kerris@nucleus.com) Rory Mahood - for finding the elusive StarrSD and Octopus items, and for greatly expanding my list of battle award items. (arcadia@crl.com) Arcadia, Esq. (Rocky Kassos) (duchess-29@hotmail.com) (mattlambo@juno.com) Matt Lambo for listings of items which are battle awards. (ragnarok@sci.fi) Ragnarok (Heikki Ruuska) - for the secrets file which helped me a lot the first time I played BoF2, and gave me lots of things to check while compiling this handbook (asanchez@Texas.net) Andrew Sanchez - for finding Pechiri. (mokona@logicworld.com.au) for the info about Akky's kittens and about the fact that nothing happens if you clear both tolen boards with only 8 tolens. (nathanm@znet.net.au) Nathan McDonald - for finding the NinjaML item. (dm3@tca.net) Stephen O'Neal - for finding the use of the SkullBR item. (Epametheus@aol.com) Ed, also 'Phoenix' - for finding the Zodiac enemy and with it, the 9-TailWP. -=-=-======================- Spoils of War -=======================-=-=- Each enemy type has treasure class and a treasure set associated with it. Treasure class is a number in (0..7) which sets the probability the the enemy will carry treasure. The treasure set is the possible set of treasures that the enemy can carry. A set consists of a common and a rare item. Sometimes, the rare item is the same as the common one. For example, Biruburu has the following treasure set and class: 3:(Herb,HelpBL) this means that Biruburu is class 3, usually awards an Herb, and on rare occaisions will award a HelpBL. As listed below, class 3 implies that there is a 3/128 chance of winning the common item, and a 1/128 chance of getting the rare item. There are about 200 unique enemy types in BoF2, but there are only 64 distinct treasure sets. Many enemies award the (Herb,HelpBL) set, but most sets are much less common and are carried by one a particular enemy type. For example, only N.Rider has the (MedusaSH,NoTwinRP) set, and this is the only known way you can obtain the NoTwinRP item (the MedusaSH ain't bad either, but you can _buy_ that). The exact mechanics of treasure awards are as follows: -------------------------------------------- before a battle, for each enemy: make a roll (0..255). Check to see If that roll is less than the enemy's treasure threshold. Every enemy has a treasure class: class threshold 0 1 1 2 2 4 3 8 4 16 5 32 6 64 7 255 If the roll is also 0 mod 4, then the enemy has a rare treasure. Otherwise, the treasure is common. This means that for each treasure class, we have the following probabilities: class P(treasure) P(common) P(rare) --------------------------------------------------------- 0 1/256 0 1/256 1 1/128 1/256 1/256 2 1/64 3/256 1/256 3 1/32 3/128 1/128 4 1/16 3/64 1/64 5 1/8 3/32 1/32 6 1/4 3/16 1/16 7 255/256 191/256 1/4 during the battle, every time you kill an enemy, we check to see if that enemy had treasure. If so, the treasure for the battle is set to what that enemy had, regardless of what the treasure for the battle had been previously. If two enemies have treasure (very unlikely), only the last one with treasure to die will count for the battle. What does this mean to you? If you're looking to win a specific treasure: 1) fight the enemy with the highest treasure class that awards that item, and fight an enemy which awards that item as a common treasure, if possible. In practice, most enemies are class 2 or 3, with 6 being the highest - A.Sludge awards a treasure once in every 4 battles. I think class 7 was defined in the code only for internal testing purposes. 2) Use Sten's Djinni transform to 'Sweh' until you find the enemy you're looking for. 3) it's always possible to win a rare treasure from an enemy, just incredibly unlikely. If you're looking for a treasure which is only available as a rare, it's the same to you whether the enemy's class is 0, 1, or 2. Dig in - it's going to be awhile. 4) you can win at most one treasure per battle. Enemies which run away don't count, so kill the sought after enemies right away if you think they're going to run. If you run away, you don't get anything. This much is obvious just from playing BoF2. 5) you're more likely to win a treasure when you fight multiple instances of the enemy, since the roll for each enemy is made independently of the others. So, look for battles where there are many enemies of the type you're looking for. A battle with 2 or 3 of that enemy means you're roughly 2 or 3 times more likely to win treasure. The probability is slightly less than directly proportional, because a rare treasure may be overwritten with a common one from that same enemy type, but if you work it out, it's always still to your advantage to fight the bigger groups. 6) Always kill the enemies of the type you're looking for last, to avoid the possible overwriting of the desired treasure with something else from a different enemy type. - - - - - - - - - - Treasure Sets - - - - - - - - - - As mentioned above, there are only 64 distinct treasure sets among all the enemies in BoF2. One of these is empty. The remaining 63 are: item set enemies awarded by ------------------------------------------------ (Herb) numerous enemies... (Antdt) numerous enemies... (Herb,HelpBL) numerous enemies... (CureAl) Eaterman, Meedid, Tri.eye, Venusfly, Basilisk, Warrior, Goldfly (LifePl) M.Mummy(1), Archer, Stamen, W.Bear, D.Spider, Zombie, Algernon (Stamina) Cuttlecb, H.Crab, Fatty, Baba(1) (LuckCndy) Seenates(1), Ryusight (PwrFood) D.Fly, Pepshun (Dinker,MisoSoup) Pima, Gallop, Hemoglod (EarthAR,LoveBR) Cancer, E.Dragon, Conch (Shaker) Catfish, G.Shaker (LopOffWP,ElmoreSD) Aruhamel (IceChunk) Needle, Headhutr (Charm,ShinyBR) Banbhand, Gargoyle, Chorking (LoveBR,LifeBR) P.Dragon (GutsBT,HeroBT) Atlas, Villagrs (MoonDrop) Dinabehm, Maindstr, Kiyhood, Ganet (WFruit,WiseBL) Poltrgst, Arachnod, Cotris, Paladin (StoneAR,HeroAR) M.Golem, Dadelous (GutsBT) Docaden (DreamBR) Soulflik, Necroman (D.Earing,WorthRG) Humus, Munmar (SkullBR) Pharaoh, Ralooba (CloakKN,LopOffWP) C.Bear (FireRock,BraveAR) G.Idol (Frizbee) Dinafung (IronSH,StarSH) C.kameo, Cyclops (SkullBR,CrsntSD) Lyverma (MystryHT) Aruban, Footman(2) (SteelAR) Corpse (Herb,SilverDR) Trikster (CharmSH,SilverAR) Beetle, M.C.Tusk (Biscuit,SlicerDR) Rapider, Assasin (MeowST) Carm (Medicate,FireRG) Fastman, Monoped (DemonDR,ElmoreSD) Kimaira, D.Spirit, Sheef, Skeleton (MedusaSH,NoTwinRP) N.Rider (Extract,TigerSD) Barucuda (WiseBL,LopOffWP) Jacky (SacredSH,ArmyGL) K.Sludge, Barubary (IceChunk,FrozenAR) Amonica (Bandana) Roadslug, R.Slug (AmberRG,SacredSH) Ifeleet(1) (PwrFood,MamothCL) Bighand, Mamot (GuardSH,NinjaML) Dragoon (BronzeSD,JahAR) Kimoto (SilverHT,WisdomRB) Magicmas, Babaruku (StoneAR,EarthAR) S.Golem(1), S.Idol, Ganga (Stamina,ArmyGL) G.Rider, Racegude (KmikzeBL,DemonDR) Amom (IronML,SlashGL) G.Lizard, Kuwadora (Gold) Devilkid, Mimic, P.Eater, K.Goblin (ArmyGL,9-TailWP) Zodiac (BreathAR,BlndedAR) Darious (ThornWP,GlassDR) M.Knight, B.Ogre, Titong (WhiteSH,SilverAR) D.Brnger (HolySH) Hellion, Anubus (LifePl,ElemntAR) E.Sludge (BronzeHT,IronSH) Ogre, R.Guard, Footman(1) (WizardRG,FireRG) Sireen, Nimufu (SokletAR,CrmsnCL) D.Crsdr, DPaladin, Soldier (Extract,Van.Ext) Stinger, Trout, Crodworm, Sniphead, Gonghead(2), A.Sludge, J.Worm (Charm) Stooly, S.Goblin -=-=-======================- Know Your Enemy -=======================-=- This section is a complete listing of all the enemies in BoF2, including their stats, actions they use, prizes for defeating them, and where to find them. A few enemies listed here remain to be found anywhere - I only know about them through examination of BoF2's source code. The enemy stats which I have been able to measure are: HP - maximum hit points of the enemy. All enemies start out with a full hit point bar, and may not have more HP than their mHP (just like party members). These values are exact. AP - maximum ability points. For all enemies which can cast spells, mAP tells how much AP they start out with (works the same way as with party members). Being low on AP does not prevent the enemy from attempting to cast a spell (sometimes they try to cast spell which costs more than their mAP - several times! These enemies give new meaning to the term artificial intelligence) These mAP values are exact. Ms - magic susceptibility. Actually this is a derived stat, calculated from the enemies Wis stat as 4-[Wis/32], but I can measure Ms directly, whereas I can't measure Wis directly. Anyways, Ms gives an approximate measure of the enemy's Wis stat (+/-16 points). The lower Ms is, the less damage the enemy takes from spells (refer to the spell damage algorithm), and the higher the probability that spells cast on the enemy will fail if they _can_ fail. Most Ms -3 enemies are completely immune to a lot of useful spells, such as Death, Drain, and Def.Down. Ms is also an approximate measure that spells cast by the enemy will succeed. (Death cast by an enemy of Ms -3 always succeeds, unless the target is immune to death). These values are exact. Atk - attack rating. This can range from (0..511) and works slightly differently than it does for your allies, but the gist is the same. (TODO). These values are exact. Def - defense rating. This can range from (0..511) and works exactly the same way as it does for party members (as it pertains to attacks FROM party members, anyway). Refer to the algorithm for damage from attacks by party members for more details. The values are exact. type - enemy type. This determines the elemental multipliers which apply to the enemy: spirit 2x damage from holy attacks, 1/2 damage from all other attacks which aren't undefendable aquatic 2x damage from thunder, 1/2 damage from fire icy 2x damage from fire, 1/2 damage from ice undead 2x damage from holy and fire flying 2x damage from vacuum fiery 2x damage from ice, 1/2 damage from fire Refer to the 'Damage Algorithms' section for more details Agi - agility rating of the enemy, from (0..511). Determines the order in which combatants will take action is a round of combat. Refer to the 'Stats' section for more details. These values are exact. Luck - luck rating of the enemy, from (0..255). Used for various proabability functions, such as the chance of making a 'Slammed' attack. These values are exact. actions - a listing of the actions which the enemy can do, plus the conditions which must be met for the action to be used, if there are any. All enemies have the option to attack unless otherwise noted. The effects of these actions is described in the 'Spells' and 'Actions' section. If the enemy only attacks and uses Defense, I write '...' here. There exists a very small chance that these lists are not complete yet XP - the experience point award for defeating that enemy. You do not win this is if the enemy runs away. The exact amount won by a party member is slightly different and is dependent on the relation between the Hero's level and the party member's level. Refer to the 'Experience and Levels' section for more details. These values are exact. Z - the number of coins won from defeating that enemy in battle. Unlike experience points, there is nothing strange in how this is handled: the amount added to the party's gold supply is just the sum of the coin values of the enemies defeated. These values are exact. location - where you can fight this monster. Locations on the overworld map are all listed together by map section codes as 'Outside:...'. These map section codes are defined in the 'Mapping' section, but I will repeat them here for convienence: H Hometown Area c Coursair Area x on the Path to Windia n Northwest w Windia N North S Simafort Area R Rivers south of Simafort V Valley east of Windia Bridge F Far northwestern Peninsula t Tunlan island M Mt.Maori island T Sea of Trees Z Guntz island d Highfort Desert D Great Desert I Tropical Islands f Farmland Area B path to Bando E Final Areas r N.Rider Island G Isle of Giants all other locations are by place name as shown on the main command screen. I put a star before the location name if the battle is 'to the death', and one which can only be fought a finitely predetermined number of times (as with bosses). A caret refers to a battle to the death which you can fight as many times as you wish (Huntsvil, for example). The special location 'Demo' means that you see the enemy in the Demo sequeunce which runs automatically from the title screen if you just let the game sit for a while. full immunity - a property which makes the enemy immune to most spell damage. Refer to the 'Damage Algorithms' section for more details item - the explanation of this is a section unto itself. Refer to the 'Spoils of War' section above. The format of this field is treasure class:(Common,Rare). the standard presentation format of this data for each enemy is: ----------------------------------------------------------------------------- [.Name.] {type} [HP] [atk] [Agi] [Z] [XP] {AP} [def] [ms] [items...] [luck] {full immunity} [Actions...] [Locations...] ----------------------------------------------------------------------------- example: ----------------------------------------------------------------------------- Devilkid (fiery) HP 32 Att 38 Agi 29 XP 6 Z 20 AP 20 Def 22 Ms 0 2:(Gold) Luck 8 full immunity ... Outside:cnF ----------------------------------------------------------------------------- (Devilkid is an fiery type enemy: takes 2x damage from ice and 1/2 damage from fire, but has full immunity, so most spells will deal 0 damage to it. Devilkid can only attack, and has 22 mHP, 29 Agil, and 22 Def. This enemy occasionally gives up Gold when defeated. You find it outside in the Coursair area, northwest, and far northwest peninsula) ----------------------------------------------------------------------------- A.Sludge HP 900 Atk 270 Agi 190 XP 3000 Z 950 AP 100 Def 55 Ms +4 6:(Extract,Van.Ext) Luck 40 8.0 Outside:G ----------------------------------------------------------------------------- Algernon HP 1549 Atk 115 Agi 51 XP 1980 Z 1200 Def 51 Ms 0 4:(LifePl) Luck 30 ColdBrth(24) *OwlWoods (the award listed here is for defeating Algernon, Suiky, and Danielle. This battle is unique in that it is the only one in which the opposition may be revived. Defeating an enemy more than once adds nothing to your award) (while Algernon lives, if either Suiky or Danielle dies, make a random roll to see if that character can be revived to mHP. Also make a roll after every action by the opposition to first see if either can be revived, then determine randomly whether it will be Suiky or Danielle. If the intended target still lives, this roll is wasted. Also make such a roll after all combatants have taken actions for each round) ----------------------------------------------------------------------------- Amom HP 531 Atk 281 Agi 132 XP 2322 Z 897 AP 172 Def 138 Ms -2 2:(KmikzeBL,DemonDR) Luck 45 Eggbetr, Typhoon Infinity ----------------------------------------------------------------------------- Amonica HP 110 Atk 151 Agi 43 XP 194 Z 147 AP 14 Def 125 Ms +4 2:(IceChunk,FrozenAR) Luck 33 full immunity Freeze SkyTower ----------------------------------------------------------------------------- Anubus (undead) HP 137 Atk 186 Agi 138 XP 555 Z 279 AP 34 Def 63 Ms +1 1:(HolySH) Luck 36 RotBrth, Freeze ThvsTomd ----------------------------------------------------------------------------- Arachnod (icy) HP 81 Atk 73 Agi 54 XP 56 Z 32 AP 10 Def 35 Ms +4 2:(WFruit,WiseBL) Luck 16 Psn.Brth SimaFort ----------------------------------------------------------------------------- Archer HP 300 Atk 250 Agi 130 XP 300 Z 100 Def 130 Ms -1 1:(LifePl) Luck 40 Eggbetr *St.EvaCh ----------------------------------------------------------------------------- Aruban (icy) HP 119 Atk 99 Agi 63 XP 117 Z 88 AP 10 Def 55 Ms -2 1:(MystryHT) Luck 25 Eggbetr, Hush UpaCave, FogValy, Namanda, SkyCave ----------------------------------------------------------------------------- Aruhamel HP 1600 Atk 175 Agi 100 XP 3200 Z 1000 AP 1000 Def 75 Ms -3 2:(LopOffWP,ElmoreSD) Luck 80 (amnesia), Cure 2, SwtBrth, Psn.Brth *Memory ----------------------------------------------------------------------------- Assasin HP 152 Atk 207 Agi 100 XP 794 Z 415 AP 30 Def 88 Ms -1 2:(Biscuit,SlicerDR) Luck 39 Def-Down St.EvaCh ----------------------------------------------------------------------------- Atlas HP 189 Atk 134 Agi 67 XP 260 Z 96 AP 20 Def 55 Ms +4 2:(GutsBT,HeroBT) Luck 35 Def-UpX, Miss Mt.Maori ----------------------------------------------------------------------------- Augus HP 680 Atk 43 Agi 12 XP 150 Z 300 AP 16 Def 18 Ms -1 0:(Herb) Luck 28 (save strength), Cure 1 *Coliseum (Augus takes 2 actions each turn) ----------------------------------------------------------------------------- B.Ogre (fiery) HP 342 Atk 187 Agi 87 XP 483 Z 224 AP 10 Def 30 Ms -1 2:(ThornWP,GlassDR) Luck 35 CtrAttck, FireBrth(40) FogValy ----------------------------------------------------------------------------- B.Roach HP 165 Atk 78 Agi 62 XP 60 Z 33 AP 20 Def 44 Ms +4 4:(Herb,HelpBL) Luck 20 ... ^SimaFort ----------------------------------------------------------------------------- Baba(1) HP 169 Atk 39 Agi 20 XP 150 Z 100 Def 20 Ms +2 5:(Stamina) Luck 21 CtrAttck *TagWoods ----------------------------------------------------------------------------- Baba(2) HP 96 Atk 88 Agi 28 XP 20 Z 20 Def 82 Ms +4 0:(Herb) Luck 12 ... Demo (Katt fights this enemy in the Title Demo) ----------------------------------------------------------------------------- Babaruku HP 2500 Atk 300 Agi 100 XP 3800 Z 5000 AP 256 Def 131 Ms -3 5:(SilverHT,WisdomRB) Luck 42 Drain, Bolt-X, Def-Down, Missile, Hush, Fireball, Hail, Pwr.Down, Ag-Down *Gate ----------------------------------------------------------------------------- Banbhand (icy) HP 154 Atk 115 Agi 77 XP 181 Z 106 AP 25 Def 50 Ms -2 2:(Charm,ShinyBR) Luck 30 Zombie, Psn.Atck, Cure 2 Outside:M, Namanda (Cure 2 is used if an ally has lost at least [mHP/4] HP) ----------------------------------------------------------------------------- Barubary HP 5000 Atk 380 Agi 90 XP 4000 Z 5000 AP 65535 Def 140 Ms -1 4:(SacredSH,ArmyGL) Luck 80 CtrAttck, attack all, ColdBrth(88), FireBrth(88), Bolt X *ShowCave, *Infinity (explaining Barubary is a bit complicated) (the first time you fight, you are expected to lose.) (the second time, the battle ends automatically when Barubary takes more that 1250 points of damage.) (Barubary heals himself between the second and third times if you choose not to fight him alone the third time. Otherwise, he does not heal.) (Barubary's attack power increases(?) when rHP drops below 1000) ----------------------------------------------------------------------------- Barucuda (flying) HP 153 Atk 153 Agi 134 XP 392 Z 306 AP 14 Def 44 Ms +1 2:(Extract,TigerSD) Luck 28 Eggbetr, Typhoon Namanda, SkyCave ----------------------------------------------------------------------------- Basilisk HP 170 Atk 111 Agi 83 XP 262 Z 84 AP 12 Def 59 Ms +2 1:(CureAl) Luck 25 Eggbetr, Def-Down Outside:Td ----------------------------------------------------------------------------- Beak(1) HP 50 Atk 22 Agi 15 XP 5 Z 5 AP 10 Def 40 Ms +2 0:(Herb) Luck 1 ... *Gate (this enemy is fought in the prologue - you can't kill this creature - any damage you do to it beyond 50HP is reduced to 0. Any damage it does to you is curbed down so that you always have at least 1 HP left. This enemy dies automatically when you begin to stoop.) ----------------------------------------------------------------------------- Beak(2) HP 20 Atk 22 Agi 10 XP 4 Z 4 Def 20 Ms +4 0:(Herb) Luck 2 ... ^Huntsvil ----------------------------------------------------------------------------- Beetle HP 102 Att 90 Agi 56 XP 10 Z 192 Def 73 Ms +4 2:(CharmSH,SilverAR) Luck 22 BuildUp Outside:t ----------------------------------------------------------------------------- BigHand (icy) HP 953 Att 291 Agi 111 XP 2650 Z 424 AP 30 Def 152 Ms +2 1:(PwrFood,MamothCL) Luck 46 Eggbetr, Def-Down Infinity ----------------------------------------------------------------------------- Biruburu HP 34 Att 37 Agi 23 XP 9 Z 5 Def 23 Ms +4 3:(Herb,HelpBL) Luck 5 CtrAttck Outside:c ----------------------------------------------------------------------------- Bloodskr (icy) HP 38 Atk 39 Agi 30 XP 12 Z 8 AP 10 Def 23 Ms +4 2:(Herb,HelpBL) Luck 8 Sap Outside:V, Mt.Rocko ----------------------------------------------------------------------------- Bouncer HP 250 Atk 72 Agi 39 XP 50 Z 40 Def 40 Ms +1 - Luck 28 ... ^WildCat (if you leave WildCat and revisit, you may fight this enemy again) ----------------------------------------------------------------------------- Bugbear HP 38 Atk 38 Agi 27 XP 12 Z 10 Def 22 Ms +4 1:(Antdt) Luck 16 Miss Outside:V, TagWoods ----------------------------------------------------------------------------- Bush HP 500 Atk 1 Agi 255 XP 200 Z 0 AP 255 Def 10 Ms +4 0:(Herb) Luck 5 -- *FarmTown (this enemy does not take any actions, and takes only 33% damage from normal spell damage. (33% = 84/256)) ----------------------------------------------------------------------------- C.Bear HP 253 Atk 115 Agi 78 XP 203 Z 128 AP 6 Def 60 Ms +4 2:(CloakKN,LopOffWP) Luck 28 Atk-Up Outside:T ----------------------------------------------------------------------------- C.kameo (aquatic) HP 219 Atk 246 Agi 70 XP 776 Z 205 AP 30 Def 164 Ms 0 2:(IronSH,StarSH) Luck 39 ??? ??? (The source code indicates that this enemy exists, but I haven't ever found one. Have you? - it would look like the Conch enemy if it existed.) ----------------------------------------------------------------------------- C.Sludge HP 7 Atk 4 Agi 300 XP 1502 Z 51 AP 10 Def 500 Ms -1 2:(LifePl,ElemntAR) Luck 21 Runaway Outside:FMZdt, W.Tunnel, Highfort, Dream, Namanda ----------------------------------------------------------------------------- Cancer (fiery) HP 186 Atk 219 Agi 81 XP 595 Z 193 AP 50 Def 132 Ms +4 1:(EarthAR,LoveBR) Luck 36 Freeze Outside:D, JackDoor ----------------------------------------------------------------------------- Carm (spirit) HP 190 Atk 254 Agi 139 XP 1260 Z 590 AP 175 Def 133 Ms -1 2:(MeowST) Luck 44 Freeze, Hail Infinity ----------------------------------------------------------------------------- Catfish (aquatic) HP 105 Att 62 Agi 51 XP 102 Z 54 AP 12 Def 30 Ms +2 1:(Shaker) Luck 24 Def-Up Outside:SR ----------------------------------------------------------------------------- Chairman HP 1000 Atk 20 Agi 200 XP 200 Z 9 Def 1 Ms -1 0:(Herb) Luck 5 ??? ??? (The source code indicates that this enemy exists, but I haven't ever found one. Have you? - I'm not sure exactly what this enemy would look like if it existed.) ----------------------------------------------------------------------------- Chiroru HP 60 Atk 58 Agi 55 XP 40 Z 40 Def 38 Ms 1 0:(Herb) Luck 5 ... *DryWell (this battle ends when either the Chiroru or Villagrs dies) ----------------------------------------------------------------------------- Chorking (flying) HP 25 Atk 265 Agi 500 XP 3200 Z 1613 AP 10 Def 500 Ms -3 3:(Charm,ShinyBR) Luck 40 Psn.Brth, RotBrth Outside:G ----------------------------------------------------------------------------- Conch (aquatic) HP 284 Atk 265 Agi 73 XP 1350 Z 316 AP 50 Def 195 Ms -1 1:(EarthAR,LoveBR) Luck 44 full immunity Pwr.Down Infinity ----------------------------------------------------------------------------- Corpse (undead) HP 25 Atk 25 Agi 14 XP 5 Z 7 Def 15 Ms +4 1:(SteelAR) Luck 4 Miss Mt.Fubi ----------------------------------------------------------------------------- Cotris (icy) HP 234 Atk 203 Agi 95 XP 570 Z 223 AP 42 Def 89 Ms +1 2:(WFruit,WiseBL) Luck 37 CtrAttck, Hush Outside:ZB ----------------------------------------------------------------------------- Creon HP 280 Atk 58 Agi 33 XP 60 Z 50 Def 34 Ms +2 0:(Herb) Luck 12 Eggbetr *DryWell ----------------------------------------------------------------------------- Crodworm (icy) HP 151 Att 164 Agi 81 XP 715 Z 208 AP 35 Def 66 Ms +1 1:(Extract,Van.Ext) Luck 34 Tornado, Typhoon Outside:f, SkyTower, SkyCave ----------------------------------------------------------------------------- Cuttlecb (icy) HP 74 Att 86 Agi 47 XP 93 Z 30 AP 12 Def 45 Ms +2 1:(Stamina) Luck 26 Def-Up W.Tunnel ----------------------------------------------------------------------------- Cyclops HP 950 Atk 280 Agi 63 XP 2880 Z 100 AP 50 Def 130 Ms +3 2:(IronSH,StarSH) Luck 48 Atk-Up Outside:Er, ForValy, Infinity ----------------------------------------------------------------------------- D.Brnger (undead) HP 207 Att 110 Agi 62 XP 353 Z 135 AP 12 Def 70 Ms +1 2:(WhiteSH,SilverAR) Luck 35 Death Outside:r, Highfort, Dream ----------------------------------------------------------------------------- D.Crsdr HP 264 Atk 213 Agi 77 XP 762 Z 512 AP 50 Def 124 Ms 0 1:(SokletAR,CrmsnCL) Luck 39 Def-UpX, Cure 4, Shield St.EvaCh (Cure 4 is used if an ally has lost at least [mHP/4] HP) ----------------------------------------------------------------------------- D.Fly (flying) HP 65 Atk 42 Agi 44 XP 20 Z 14 AP 10 Def 26 Ms +2 1:(PwrFood) Luck 12 ... Outside:xnwF ----------------------------------------------------------------------------- D.Spider (undead) HP 186 Atk 211 Agi 84 XP 451 Z 187 AP 21 Def 93 Ms +2 2:(LifePl) Luck 37 Runaway Bando, ThvsTomd ----------------------------------------------------------------------------- D.Spirit (spirit) HP 164 Atk 214 Agi 89 XP 625 Z 312 AP 10 Def 83 Ms -3 1:(DemonDR,ElmoreSD) Luck 38 Sap, Drain Bando ----------------------------------------------------------------------------- Dadelous HP 513 Atk 350 Agi 1 XP 2024 Z 700 AP 26 Def 158 Ms -3 2:(StoneAR,HeroAR) Luck 48 Atk-Up Infinity ----------------------------------------------------------------------------- Danielle HP 100 Atk 100 Agi 200 see Algernon AP 65535 Def 5 Ms +3 0:(Herb) Luck 9 Cure 2 *OwlWoods ----------------------------------------------------------------------------- Darious (aquatic) HP 254 Atk 181 Agi 87 XP 772 Z 210 AP 15 Def 73 Ms +4 2:(BreathAR,BlndedAR) Luck 34 BuildUp SkyTower ----------------------------------------------------------------------------- Deathevn HP 10000 Atk 400 Agi 138 XP 0 Z 0 AP 1000 Def 140 Ms -2 0:(Herb) Luck 80 Explode/ColdBrth(88), Death, (disappear), (god's power), BoneLzr *Infinity the first time you fight this battle, the enemy does nothing but Explode. The first battle doesn't end until you cast Anfini. Explode is not used thereafter. (god's power is used only if Deathevn's rHP != mHP, and BoneLzr may only be used if rHP < 4000. At the start of this battle, all party members get the benefit of rest, formation is set to Normal, and the Hero is moved to the lead position, if necessary) ----------------------------------------------------------------------------- Dethpede HP 136 Att 55 Agi 37 XP 26 Z 16 AP 10 Def 30 Ms +4 3:(Antdt) Luck 11 Psn.Brth Outside:wN ----------------------------------------------------------------------------- Devilkid (fiery) HP 32 Att 38 Agi 29 XP 6 Z 20 AP 20 Def 22 Ms 0 2:(Gold) Luck 8 full immunity ... Outside:cnF ----------------------------------------------------------------------------- Dinabehm HP 299 Atk 200 Agi 86 XP 1270 Z 220 AP 30 Def 78 Ms 0 1:(MoonDrop) Luck 36 S.Boom Outside:I, JackDoor ----------------------------------------------------------------------------- DinaFung HP 289 Att 76 Agi 72 XP 284 Z 76 AP 6 Def 44 Ms +2 2:(Frizbee) Luck 23 Thunder Outside:tdZ ----------------------------------------------------------------------------- Dir.HR HP 160 Atk 42 Agi 255 XP 169 Z 1 AP 20 Def 10 Ms +4 0:(Herb) Luck 18 ... *Coliseum ----------------------------------------------------------------------------- Docaden (icy) HP 31 Atk 40 Agi 6 XP 9 Z 8 AP 5 Def 28 Ms +4 2:(GutsBL) Luck 9 Spark TagWoods ----------------------------------------------------------------------------- DPaladin HP 309 Atk 266 Agi 83 XP 1414 Z 642 AP 36 Def 144 Ms 0 2:(SokletAR,CrmsnCL) Luck 44 Cure 4, Hush Infinity (if there is an ally who has lost more than [mHP/4] HP, Cure 4 is used on that ally) ----------------------------------------------------------------------------- Dragoon (fiery) HP 234 Atk 245 Agi 109 XP 1260 Z 685 AP 15 Def 119 Ms +1 2:(GuardSH,NinjaML) Luck 43 FireBrth(40) Infinity ----------------------------------------------------------------------------- E.Dragon (flying) HP 680 Atk 321 Agi 99 XP 3920 Z 685 AP 100 Def 138 Ms -2 2:(EarthAR,LoveBR) Luck 45 Eggbetr, FireBrth(40), Curse Infinity ----------------------------------------------------------------------------- E.Sludge HP 13 Att 21 Agi 8 XP 1 Z 2 Def 13 Ms +4 2:(Herb) Luck 1 ... Outside:HF, Dream, Infinity ----------------------------------------------------------------------------- Eaterman (icy) HP 32 Atk 36 Agi 28 XP 7 Z 6 AP 10 Def 21 Ms +2 1:(CureAl) Luck 6 SwtBrth Outside:cV, TagWoods ----------------------------------------------------------------------------- Fastman HP 145 Att 1 Agi 80 XP 65 Z 3 AP 12 Def 33 Ms +4 2:(Medicate,FireRG) Luck 1 S.Boom, Fireball, Bolt X, Hail W.Tunnel, Highfort (this enemy has a lot a high powered spells, but can't use most of them) ----------------------------------------------------------------------------- Fatty HP 492 Atk 130 Agi 92 XP 1600 Z 0 AP 30 Def 0 Ms -3 3:(Stamina) Luck 33 Runaway (queen) ----------------------------------------------------------------------------- Footman(1) HP 100 Atk 30 Agi 16 XP 50 Z 100 Def 10 Ms +1 2:(BronzeHT,IronSH) Luck 22 CtrAttck Trout ----------------------------------------------------------------------------- Footman(2) HP 954 Atk 220 Agi 92 XP 1500 Z 600 AP 164 Def 135 Ms 0 3:(MystryHT) Luck 35 Cure 2, Hush *Bando (Cure 2 is used if at least [mHP/4] HP has been lost) ----------------------------------------------------------------------------- G.Idol (fiery) HP 369 Atk 269 Agi 1 XP 1220 Z 480 AP 43 Def 126 Ms -3 2:(FireRock,BraveAR) Luck 38 BuildUp, Fireball Outside:IDE ----------------------------------------------------------------------------- G.Lizard HP 118 Atk 96 Agi 63 XP 112 Z 83 AP 12 Def 45 Ms +4 2:(IronML,SlashGL) Luck 23 Atk-Up Outside:tdZ, W.Tunnel, Highfort ----------------------------------------------------------------------------- G.Rider (undead) HP 325 Atk 220 Agi 102 XP 1650 Z 515 AP 12 Def 118 Ms 0 2:(Stamina,ArmyGL) Luck 41 Death Infinity ----------------------------------------------------------------------------- G.Roach (icy) HP 1990 Atk 80 Agi 49 XP 500 Z 0 Def 12 Ms -2 1:(Herb) Luck 25 ... *SimaFort ----------------------------------------------------------------------------- G.Shaker (icy) HP 209 Atk 95 Agi 50 XP 321 Z 63 AP 15 Def 45 Ms +4 1:(Shaker) Luck 24 8.0 W.Tunnel ----------------------------------------------------------------------------- Gallop HP 202 Atk 178 Agi 170 XP 398 Z 138 AP 32 Def 64 Ms +2 2:(Dinker,Misosoup) Luck 34 ColdBrth(40), FireBrth(40) Outside:f ----------------------------------------------------------------------------- Ganet HP 5 Atk 1 Agi 511 XP 500 Z 2 AP 50 Def 511 Ms -3 0:(MoonDrop) full immunity Cure 2, Atk-Up, Hush Outside:ZB, Infinity ----------------------------------------------------------------------------- Ganga HP 258 Atk 154 Agi 1 XP 500 Z 120 AP 15 Def 80 Ms +4 2:(StoneAR,EarthAR) Luck 28 8.0 Mt.Maori, Dream ----------------------------------------------------------------------------- Gargoyle (flying) HP 165 Atk 158 Agi 117 XP 603 Z 305 AP 14 Def 53 Ms +1 2:(Charm,ShinyBR) Luck 30 Cure 2, FireBrth(24) SkyCave (Cure 2 is used if an ally has lost more than [mHP/4] HP) ----------------------------------------------------------------------------- Ghoul (undead) HP 48 Atk 40 Agi 22 XP 16 Z 11 AP 10 Def 24 Ms +4 2:(Antdt) Luck 11 Miss Mt.Rocko ----------------------------------------------------------------------------- GoldFly(1) (flying) HP 65535 Atk 75 Agi 511 XP 0 Z 0 Def 40 Ms -3 Luck 20 Eggbetr *SimaFort (this battle ends automatically after 4 rounds, and and a single parting attack by GoldFly) ----------------------------------------------------------------------------- GoldFly(2) (flying) HP 580 Atk 82 Agi 90 XP 520 Z 400 Def 65 Ms -3 6:(CureAl) Luck 26 CtrAttck, Eggbetr, (interrupt: 1/4) *SimaFort ----------------------------------------------------------------------------- Gonghead(1) HP 21 Att 22 Agi 18 XP 3 Z 3 Def 18 Ms +4 2:(Herb) Luck 2 ... Outside:H, Dream ----------------------------------------------------------------------------- Gonghead(2) HP 1000 Atk 172 Agi 172 XP 2600 Z 1211 AP 32 Def 0 Ms -3 5:(Extract,Van.Ext) Luck 40 Cure 4, Freeze Outside:G (Cure 4 is used if HP is less than or equal to [mHP/4]) ----------------------------------------------------------------------------- Guardeye(1) (fiery) HP 538 Atk 208 Agi 170 XP 1600 Z 1000 AP 64 Def 169 Ms -2 0:(Herb) Luck 70 Cure 3/Flame *St.EvaCh (this enemy in the front casts Cure 3 only. The one at the bottom does nothing but Flame) ----------------------------------------------------------------------------- Guardeye(2) (icy) HP 538 Atk 208 Agi 102 XP 1600 Z 1000 AP 504 Def 169 Ms -2 0:(Herb) Luck 70 Freeze *St.EvaCh (this is the enemy in the back) ----------------------------------------------------------------------------- Grizzly HP 25 Atk 20 Agi 200 XP 200 Z 9 Def 1 Ms -1 0:(Herb) Luck 5 ... ^Huntsvil ----------------------------------------------------------------------------- Guardian HP 468 Atk 175 Agi 70 XP 2400 Z 700 AP 128 Def 60 Ms -1 0:(Herb) Luck 35 Ag-Down, Hush, Def-Down, Pwr.Down *SkyCave ----------------------------------------------------------------------------- H.Crab (aquatic) HP 102 Att 86 Agi 17 XP 120 Z 42 AP 20 Def 70 Ms +4 2:(Stamina) Luck 26 Freeze Outside:R, W.Tunnel ----------------------------------------------------------------------------- H.Fly (flying) HP 30 Atk 51 Agi 55 XP 20 Z 8 AP 10 Def 13 Ms +4 2:(Herb,HelpBL) Luck 12 Psn.Atck, Curse Outside:S, WitchTwr, Highfort ----------------------------------------------------------------------------- Harpy(1) (flying) HP 27 Att 37 Agi 29 XP 9 Z 14 AP 8 Def 21 Ms +4 2:(Herb,HelpBL) Luck 7 Cure 1 Outside:V, TagWoods ----------------------------------------------------------------------------- Harpy(2) (flying) HP 140 Att 48 Agi 0 XP 64 Z 80 Def 0 Ms -3 0:(Herb) Luck 9 ... Demo (Bow fights this enemy in the Title Demo) ----------------------------------------------------------------------------- Headhutr HP 251 Att 214 Agi 101 XP 922 Z 295 AP 16 Def 122 Ms -1 2:(IceChunk) Luck 40 ??? ??? (The source code indicates that this enemy exists, but I haven't ever found one. Have you? - it would look like the Nimufu enemy if it existed.) ----------------------------------------------------------------------------- Hellion HP 920 Atk 389 Agi 103 XP 4020 Z 1355 AP 50 Def 159 Ms -1 2:(HolySH) Luck 55 CtrAttck, Curse, FireBrth(55) Infinity ----------------------------------------------------------------------------- Hemoglod HP 40 Atk 41 Agi 51 XP 180 Z 0 AP 40 Def 24 Ms +4 2:(Dinker,MisoSoup) Luck 12 Runaway (queen) ----------------------------------------------------------------------------- Hood(1) HP 82 Atk 45 Agi 35 XP 45 Z 50 Def 24 Ms +3 0:(Herb) Luck 8 Backup *Mt.Rocko (Backup is used upon dying) ----------------------------------------------------------------------------- Hood(2) HP 44 Atk 60 Agi 22 XP 0 Z 5656 Def 34 Ms +4 0:(Antdt) Luck 10 ... Demo (Nina fights this enemy in the Title Demo) ----------------------------------------------------------------------------- Humus (spirit) HP 237 Atk 229 Agi 108 XP 915 Z 422 AP 7 Def 102 Ms -1 2:(D.Earing,WorthRG) Luck 41 SwtBrth, Death Infinity (relax, Humus doesn't have enough AP to cast Death) ----------------------------------------------------------------------------- Hunchbak HP 16 Atk 23 Agi 18 XP 2 Z 3 Def 14 Ms +2 2:(Herb) Luck 1 ... Outside:H ----------------------------------------------------------------------------- Ifeleet(1) (fiery) HP 714 Att 350 Agi 102 XP 3460 Z 620 AP 80 Def 156 Ms -2 2:(AmberRG,SacredSH) Luck 45 FireBrth(40), Fireball Infinity ----------------------------------------------------------------------------- Ifeleet(2) HP 160 Att 180 Agi 110 XP 12000 Z 5656 AP 200 Def 0 Ms 0 3:(Antdt) Luck 35 Fireball Demo (the Hero fights this enemy in the Title Demo) ----------------------------------------------------------------------------- J.Fish (aquatic) HP 63 Att 78 Agi 120 XP 52 Z 24 AP 5 Def 28 Ms +4 3:(Antdt) Luck 17 Runaway Outside:R ----------------------------------------------------------------------------- J.Worm HP 1103 Atk 75 Agi 52 XP 440 Z 200 AP 10 Def 48 Ms 0 2:(Extract,Van.Ext) Luck 29 CtrAttck, SwtBrth, Psn.Brth *SimaFort ----------------------------------------------------------------------------- Jacky HP 4 Atk 159 Agi 100 XP 111 Z 333 AP 10 Def 500 Ms -3 2:(WiseBL,LopOffWP) Luck 31 full immunity Cure 1 Memory ----------------------------------------------------------------------------- Jailer HP 460 Atk 78 Agi 44 XP 288 Z 200 AP 50 Def 45 Ms +1 0:(Herb) Luck 30 Cure 3, Spark, CtrAttck *SimaFort ----------------------------------------------------------------------------- Joker (fiery) HP 580 Atk 43 Agi 24 XP 300 Z 200 Def 38 Ms +1 0:(Herb) Luck 30 Psn.Chop *Mt.Rocko (all party members get the benefit of rest before this battle) ----------------------------------------------------------------------------- K.Goblin HP 46 Atk 50 Agi 38 XP 19 Z 17 AP 12 Def 24 Ms +1 1:(Gold) Luck 11 Def-Down, Runaway Outside:wN ----------------------------------------------------------------------------- K.Sludge HP 1000 Atk 300 Agi 500 XP 7000 Z 5000 AP 500 Def 150 Ms -3 3:(SacredSH,ArmyGL) Luck 50 Death Outside:G ----------------------------------------------------------------------------- KARI HP 1000 Atk 20 Agi 200 XP 200 Z 9 Def 1 Ms -1 0:(Herb) Luck 5 ??? ??? (The source code indicates that this enemy exists, but I haven't ever found one. Have you? - I'm not exactly sure what this enemy would look like if it existed.) ----------------------------------------------------------------------------- Katt HP 220 Atk 42 Agi 511 XP 200 Z 80 Def 26 Ms +4 0:(Herb) Luck 20 (insult) *Coliseum (I wonder where she got all that HP and Agi from?) ----------------------------------------------------------------------------- Kimaira (fiery) HP 989 Att 306 Agi 129 XP 3725 Z 552 AP 30 Def 140 Ms -1 2:(DemonDR,ElmoreSD) Luck 42 CtrAttck, FireBrth(40) Outside:E, JackDoor ----------------------------------------------------------------------------- Kimoto (aquatic) HP 75 Att 49 Agi 41 XP 27 Z 18 AP 20 Def 36 Ms +4 2:(BronzeSD,JahAR) Luck 28 Def-Up, Atk-Up Outside:wN ----------------------------------------------------------------------------- Kiyhood (aquatic) HP 188 Atk 189 Agi 85 XP 469 Z 232 AP 13 Def 97 Ms +2 1:(MoonDrop) Luck 37 Psn.Brth, RotBrth, SwtBrth Outside:B, Namanda, ThvsTomd ----------------------------------------------------------------------------- Kuwadora (fiery) HP 1650 Atk 81 Agi 53 XP 1600 Z 800 AP 500 Def 48 Ms 0 4:(IronML,SlashGL) Luck 43 Shimmy, (interrupt: 1/2, 1/4) *SimaFort ----------------------------------------------------------------------------- Leech (icy) HP 19 Atk 24 Agi 16 XP 2 Z 2 AP 10 Def 10 Ms +4 1:(Herb) Luck 2 ... Outside:H, Mt.Fubi ----------------------------------------------------------------------------- Lyverma (spirit) HP 289 Atk 221 Agi 100 XP 1172 Z 201 AP 40 Def 105 Ms -3 3:(SkullBR,CrsntSD) Luck 39 Curse, Sap Bando ----------------------------------------------------------------------------- M.C.Tusk (icy) HP 1520 Atk 168 Agi 66 XP 2700 Z 1300 AP 500 Def 70 Ms -1 4:(CharmSH,SilverAR) Luck 35 (rumble), Cure 2 *Circus ----------------------------------------------------------------------------- M.Golem HP 307 Atk 269 Agi 1 XP 790 Z 300 AP 0 Def 112 Ms -3 1:(StoneAR,HeroAR) Luck 37 Spark Outside:ZIfE, FogValy, JackDoor ----------------------------------------------------------------------------- M.Knight HP 6 Atk 211 Agi 160 XP 666 Z 666 AP 10 Def 511 Ms -3 1:(ThornWP,GlassDR) Luck 39 full immunity Cure 1 St.EvaCh ----------------------------------------------------------------------------- M.Mummy(1) (undead) HP 47 Att 52 Agi 57 XP 30 Z 23 AP 5 Def 31 Ms +1 2:(LifePl) Luck 13 Cold, Spark WitchTwr, Highfort ----------------------------------------------------------------------------- M.Mummy(2) (undead) HP 70 Att 37 Agi 0 XP 12000 Z 5656 AP 70 Def 45 Ms +2 0:(Antdt) Luck 28 Cold, Spark Demo (Jean fights this enemy in the Title Demo) ----------------------------------------------------------------------------- Maindstr (spirit) HP 220 Atk 228 Agi 100 XP 832 Z 270 AP 33 Def 88 Ms -3 1:(MoonDrop) Luck 38 Hush, Freeze Bando ----------------------------------------------------------------------------- Magicmas (flying) HP 228 Def 202 Agi 62 XP 1652 Z 557 AP 20 Def 98 Ms 0 2:(SilverHT,WisdomRB) Luck 43 Fireball, Hail, Typhoon Infinity ----------------------------------------------------------------------------- Mamot (icy) HP 736 Atk 257 Agi 92 XP 1724 Z 302 AP 15 Def 69 Ms +2 1:(PwrFood,MamothCL) Luck 41 Eggbetr, 8.0 Outside:EB ----------------------------------------------------------------------------- Meedid (icy) HP 175 Atk 127 Agi 69 XP 332 Z 167 AP 20 Def 63 Ms +2 2:(CureAl) Luck 27 SwtBrth Outside:M, Mt.Maori ----------------------------------------------------------------------------- Mimic HP 69 Atk 69 Agi 42 XP 38 Z 46 AP 20 Def 38 Ms -3 3:(Gold) Luck 18 full immunity Zombie SimaFort, Dream, Namanda, FogValy ----------------------------------------------------------------------------- Monoped (fiery) HP 68 Atk 57 Agi 35 XP 38 Z 21 Def 39 Ms +4 2:(Medicate,FireRG) Luck 14 ... WitchTwr ----------------------------------------------------------------------------- Munmar (spirit) HP 800 Atk 105 Agi 73 XP 1150 Z 2000 AP 10 Def 50 Ms -3 2:(D.Earing,WorthRG) Luck 31 Horror *W.Tunnel ----------------------------------------------------------------------------- N.Rider HP 1000 Atk 400 Agi 230 XP 5000 Z 3000 AP 500 Def 208 Ms -3 3:(MedusaSH,NoTwinRP) Luck 80 Typhoon, Hail, Fireball Outside:r ----------------------------------------------------------------------------- Necroman (undead) HP 2400 Atk 260 Agi 100 XP 3800 Z 2000 AP 96 Def 132 Ms -2 4:(DreamBR) Luck 68 Zombie, Death, Sap, RotBrth *Bando ----------------------------------------------------------------------------- Needle (icy) HP 181 Atk 175 Agi 79 XP 394 Z 192 AP 30 Def 67 Ms +1 2:(IceChunk) Luck 33 CtrAttck, Shield, Def-UpX SkyTower, FogValy, Namanda ----------------------------------------------------------------------------- Nimufu HP 550 Ack 62 Agi 45 XP 400 Z 400 AP 128 Def 40 Ms +4 5:(WizardRG,FireRG) Luck 20 Thunder, Spark, SwtBrth, Cure 1 *WitchTwr ----------------------------------------------------------------------------- Ogre HP 80 Att 57 Agi 40 XP 50 Z 33 AP 10 Def 43 Ms +2 2:(BronzeHT,IronSH) Luck 15 Cure 1, CtrAttck WitchTwr ----------------------------------------------------------------------------- Oldman HP 312 Atk 0 Agi 120 XP 200 Z 9 AP 65535 Def 160 Ms -2 0:(Herb) Luck 1 -- *StEvaCh (this enemy doesn't take any actions) ----------------------------------------------------------------------------- P.Dragon (spirit) HP 999 Atk 478 Agi 133 XP 6630 Z 3000 AP 200 Def 162 Ms -3 2:(LoveBR,LifeBR) Luck 62 CtrAttck, Fireball, RotBrth Infinity ----------------------------------------------------------------------------- P.Eater (undead) HP 128 Atk 156 Agi 72 XP 152 Z 220 AP 5 Def 107 Ms -2 3:(Gold) Luck 33 Runaway Memory, FogValy, Namanda ----------------------------------------------------------------------------- P.Spider HP 200 Atk 42 Agi 30 XP 30 Z 30 AP 10 Def 20 Ms +3 0:(Herb) Luck 12 Psn.Atck *Mt.Rocko (the character in the lead of the walking order will become posioned just before fighing this enemy) ----------------------------------------------------------------------------- Paladin HP 496 Atk 252 Agi 77 XP 1000 Z 800 AP 300 Def 70 Ms -2 2:(WFruit,WiseBL) Luck 30 Shield, Def-UpX *FarmTown ----------------------------------------------------------------------------- Palo HP 90 Atk 28 Agi 511 XP 50 Z 9 AP 100 Def 20 Ms -1 0:(Herb) Luck 5 ... *Mt.Fubi ----------------------------------------------------------------------------- Peach HP 40 Atk 28 Agi 510 XP 50 Z 9 Def 20 Ms -3 0:(Herb) Luck 5 ... *Mt.Fubi ----------------------------------------------------------------------------- Pepshun (icy) HP 133 Atk 120 Agi 70 XP 720 Z 0 AP 20 Def 67 Ms +4 3:(PwrFood) Luck 28 Cure 4, FireBrth(24) (queen) ----------------------------------------------------------------------------- Pest HP 10 Atk 27 Agi 30 XP 7 Z 10 Def 10 Ms +4 0:(Herb) Luck 5 ... *Ruins ----------------------------------------------------------------------------- Pharaoh (undead) HP 150 Att 31 Agi 68 XP 263 Z 164 AP 30 Def 52 Ms -1 2:(SkullBR) Luck 27 Freeze, Cold, RotBrth Highfort ----------------------------------------------------------------------------- Pima HP 161 Atk 109 Agi 121 XP 158 Z 62 AP 20 Def 42 Ms +1 2:(Dinker,MisoSoup) Luck 23 Ag-Up Outside:t ----------------------------------------------------------------------------- Pollen (fiery) HP 69 Atk 50 Agi 63 XP 97 Z 18 AP 30 Def 25 Ms +4 1:(LifePl) Luck 25 BuildUp, Spark, Flame Outside:StMTdZ, Highfort, Mt.Maori, Namanda ----------------------------------------------------------------------------- Poltrgst (spirit) HP 57 Atk 80 Agi 60 XP 89 Z 30 AP 26 Def 51 Ms +1 1:(WFruit,WiseBL) Luck 18 ... SimaFort ----------------------------------------------------------------------------- Portal HP 1530 Atk 160 Agi 70 XP 2400 Z 1250 AP 500 Def 65 Ms -3 0:(Herb) Luck 46 Typhoon, Tornado, FireBrth(40) Highfort (all normal spell damage heals this enemy instead of damaging it) ----------------------------------------------------------------------------- Puti HP 40 Atk 28 Agi 509 XP 50 Z 9 Def 20 Ms -3 0:(Herb) Luck 5 ... *Mt.Fubi ----------------------------------------------------------------------------- R.Guard HP 189 Atk 216 Agi 172 XP 832 Z 251 AP 40 Def 71 Ms -3 2:(BronzeHT,IronSH) Luck 34 Runaway Outside:B, Namanda, SkyCave, JackDoor, St.EvaCh ----------------------------------------------------------------------------- R.Slug (icy) HP 241 Atk 201 Agi 102 XP 206 Z 521 AP 100 Def 76 Ms +2 2:(Bandana) Luck 40 Spark Namanda, St.EvaCh ----------------------------------------------------------------------------- Racegude (spirit) HP 281 Atk 253 Agi 113 XP 1626 Z 515 AP 50 Def 124 Ms -3 2:(Stamina,ArmyGL) Luck 42 Sap Infinity ----------------------------------------------------------------------------- Ralooba (undead) HP 273 Atk 123 Agi 78 XP 296 Z 159 AP 41 Def 61 Ms +4 2:(SkullBR) Luck 26 Psn.Brth Highfort ----------------------------------------------------------------------------- Rapider (flying) HP 148 Atk 150 Agi 102 XP 349 Z 163 AP 16 Def 64 Ms -1 1:(Biscuit,SlicerDR) Luck 31 FireBrth(24) Dream, Memory ----------------------------------------------------------------------------- Ray HP 65535 Atk 120 Agi 76 XP 0 Z 0 AP 100 Def 200 Ms -2 0:(Herb) Luck 80 (etherstorm) *St.EvaCh (this battle ends only when the Hero casts G.Drgn) ----------------------------------------------------------------------------- Roach HP 100 Atk 30 Agi 12 XP 32 Z 15 Def 18 Ms +4 0:(Herb) Luck 15 (get up:60%) *Ruins ----------------------------------------------------------------------------- RoadSlug (icy) HP 176 Atk 132 Agi 79 XP 383 Z 175 AP 33 Def 48 Ms -2 1:(Bandana) Luck 32 S.Boom, Thunder Outside:DB, Memory, SkyCave, JackDoor ----------------------------------------------------------------------------- Ryusight HP 1 Atk 123 Agi 83 XP 280 Z 0 AP 15 Def 0 Ms +4 2:(LuckCndy) Luck 30 ... (queen) ----------------------------------------------------------------------------- S.Goblin HP 16 Atk 27 Agi 23 XP 2 Z 6 Def 14 Ms +1 0:(Charm) Luck 3 Runaway Mt.Fubi (Runaway is used only if any allies have died) ----------------------------------------------------------------------------- S.Golem(1) HP 452 Att 165 Agi 1 XP 489 Z 492 AP 20 Def 72 Ms -2 2:(StoneAR,EarthAR) Luck 28 Cure 1 Outside:tdZ ----------------------------------------------------------------------------- S.Golem(2) (fiery) HP 1600 Atk 282 Agi 1 XP 1624 Z 415 AP 500 Def 122 Ms -3 3:(Antdt) Luck 5 Fireball *FarmTown ----------------------------------------------------------------------------- S.Idol (icy) HP 218 Atk 62 Agi 1 XP 89 Z 41 AP 10 Def 39 Ms +4 1:(StoneAR,EarthAR) Luck 32 ColdBrth(40) Outside:S, Dream ----------------------------------------------------------------------------- Seenates(1) HP 145 Att 61 Agi 49 XP 66 Z 33 Def 45 Ms -2 3:(LuckCndy) Luck 17 Eggbetr WitchTwr ----------------------------------------------------------------------------- Seenates(2) HP 42 Att 70 Agi 127 XP 0 Z 5656 Def 44 Ms +4 0:(Antdt) Luck 18 ... Demo (Sten fights this enemy in the Title Demo) ----------------------------------------------------------------------------- Sheef (undead) HP 154 Atk 193 Agi 92 XP 358 Z 314 AP 15 Def 74 Ms +4 1:(DemonDR,ElmoreSD) Luck 36 Zombie ThvsTomd ----------------------------------------------------------------------------- Shupukay (spirit) HP 980 Atk 160 Agi 80 XP 2350 Z 1250 AP 511 Def 75 Ms -1 0:(Herb) Luck 40 Hush, S.Boom, Drain, Death, Thunder *HighFort ----------------------------------------------------------------------------- Shupri (icy) HP 174 Atk 199 Agi 86 XP 331 Z 229 AP 20 Def 91 Ms +4 2:(Herb,HelpBL) Luck 35 Swt.Brth Outside:I ----------------------------------------------------------------------------- Sireen (flying) HP 121 Atk 111 Agi 67 XP 159 Z 95 AP 15 Def 40 Ms 0 2:(WizardRG,FireRG) Luck 22 ... UpaCave ----------------------------------------------------------------------------- Skeleton (undead) HP 271 Atk 258 Agi 105 XP 920 Z 521 AP 10 Def 125 Ms -3 2:(DemonDR,ElmoreSD) Luck 43 full immunity Psn.Atck, Zombie Infinity ----------------------------------------------------------------------------- Sniphead HP 68 Atk 44 Agi 37 XP 16 Z 16 AP 5 Def 36 Ms +1 1:(Extract,Van.Ext) Luck 15 BuildUp, Spark Outside:xnF, Dream ----------------------------------------------------------------------------- Soldier HP 1250 Atk 235 Agi 70 XP 2000 XP 1200 AP 100 Def 130 Ms -1 3:(SokletAR,CrmsnCL) Luck 42 Atk-Up *Evrai ----------------------------------------------------------------------------- Soulflik (spirit) HP 83 Atk 119 Agi 65 XP 269 Z 35 AP 29 Def 62 Ms 0 2:(DreamBR) Luck 30 Drain, Sap Highfort ----------------------------------------------------------------------------- Stamen (icy) HP 183 Atk 62 Agi 48 XP 64 Z 32 AP 10 Def 27 Ms +2 2:(LifePl) Luck 16 SwtBrth Outside:S, Namanda ----------------------------------------------------------------------------- Stinger (icy) HP 105 Att 123 Agi 59 XP 140 Z 57 AP 30 Def 62 Ms +4 1:(Extract,Van.Ext) Luck 24 Cure 1, CtrAttck UpaCave ----------------------------------------------------------------------------- Stone HP 9 Atk 20 Agi 1 XP 200 Z 0 Def 255 Ms -1 0:(Herb) Luck 5 -- *FarmTown (this enemy does not take any actions) ----------------------------------------------------------------------------- Stooly (icy) HP 70 Atk 49 Agi 51 XP 24 Z 16 AP 30 Def 35 Ms -1 1:(Charm) Luck 13 Ag-Down, Pwr.Down, Def-Down Outside:N ----------------------------------------------------------------------------- Stump(1) HP 1000 Atk 30 Agi 100 XP 300 Z 0 AP 100 Def 1 Ms -1 0:(Herb) Luck 5 -- *FarmTown (this enemy does not take any actions) ----------------------------------------------------------------------------- Stump(2) HP 180 Atk 0 Agi 0 XP 20 Z 20 Def 20 Ms +4 0:(Herb) Luck 15 -- Demo (Rand fights this enemy in the Title Demo) ----------------------------------------------------------------------------- Suiky HP 100 Atk 100 Agi 200 see Algernon AP 65535 Def 5 Ms +3 0:(Herb) Luck 9 Thunder *OwlWoods ----------------------------------------------------------------------------- Terapin HP 1300 Atk 66 Agi 32 XP 300 Z 500 AP 100 Def 33 Ms -1 0:(Herb) Luck 20 Brainwav, FireBrth(24), (shake) *DryWell ----------------------------------------------------------------------------- Tiga HP 65535 Atk 310 Agi 200 XP 1 Z 1 Def 120 Ms -1 0:(Herb) Luck 50 ... *CotLnd (you are expected to lose this battle, but what happens if you win?) ----------------------------------------------------------------------------- Titong HP 260 Atk 192 Agi 84 XP 590 Z 289 AP 20 Def 89 Ms +4 1:(ThornWP,GlassDR) Luck 36 Atk-Up, Def-Up Outside:D, JackDoor ----------------------------------------------------------------------------- Torubo HP 110 Atk 85 Agi 72 XP 1750 XP 1000 AP 1000 Def 65 Ms -1 0:(Herb) Luck 34 Eggbetr *Highfort (the first time you fight, this battle automatically ends after 3 rounds and a parting action by Sten. The second time, you automatically lose this battle if you do not win after 4 full rounds and a parting action by Sten. This enemy uses nothing but Eggbetr) ----------------------------------------------------------------------------- Tri.eye (icy) HP 205 Atk 183 Agi 66 XP 402 Z 176 AP 20 Def 75 Ms +4 2:(CureAl) Luck 36 Sap Outside:f, Namanda ----------------------------------------------------------------------------- Trikster HP 32 Att 37 Agi 30 XP 11 Z 26 Def 26 Ms +4 2:(Herb,SilverDR) Luck 10 Runaway Mt.Rocko, Outside:V ----------------------------------------------------------------------------- Trout HP 550 Atk 35 Agi 30 XP 1600 Z 1000 AP 100 Def 10 Ms -1 5:(Extract,Van.Ext) Luck 25 (steal), Def-Up, Eggbetr *Trout (Eggbetr is used only when the party runs out of money from Trout's 'steal' attack) ----------------------------------------------------------------------------- Tsi.Fly (flying) HP 22 Atk 34 Agi 24 XP 4 Z 3 AP 10 Def 15 Ms +4 2:(Antdt) Luck 5 Psn.Atck Outside:cx ----------------------------------------------------------------------------- Uparupa (aquatic) HP 520 Atk 140 Agi 68 XP 1200 Z 800 Def 65 Ms -3 0:(Herb) Luck 30 CtrAttck *UpaCave (this enemy does not take any actions, but will never fail a roll to CtrAttck) ----------------------------------------------------------------------------- V.Head HP 122 Atk 89 Agi 41 XP 112 Z 44 AP 14 Def 68 Ms +4 2:(Herb,HelpBL) Luck 20 Cure 2 W.Tunnel, Dream, FogValy, Namanda, SkyCave ----------------------------------------------------------------------------- Venusfly (icy) HP 161 Atk 112 Agi 51 XP 214 Z 61 AP 18 Def 55 Ms +4 3:(CureAl) Luck 28 FireBrth(24), BuildUp Outside:MT, Mt.Maori ----------------------------------------------------------------------------- Villagrs HP 5 Atk 20 Agi 100 XP 200 Z 200 Def 5 Ms -1 4:(GutsBT,HeroBT) Luck 5 *DryWell (this battle ends when either the Villagrs or Chiroru dies. This enemy does not take any actions) ----------------------------------------------------------------------------- W.Bear HP 73 Atk 48 Agi 35 XP 20 Z 23 AP 0 Def 35 Ms +4 1:(LifePl) Luck 12 CtrAttck Outside:xnwF ----------------------------------------------------------------------------- Warrior HP 416 Att 216 Agi 86 XP 700 Z 1000 AP 128 Def 90 Ms -1 2:(CureAl) Luck 30 ??? ??? (The source code indicates that this enemy exists, but I haven't ever found one. Have you? - it would look like the Footman enemy if it existed.) ----------------------------------------------------------------------------- Widow(1) HP 22 Att 26 Agi 18 XP 5 Z 4 AP 10 Def 18 Ms +2 3:(Antdt) Luck 4 Psn.Atck Mt.Fubi ----------------------------------------------------------------------------- Widow(2) HP 54 Att 60 Agi 22 XP 12000 Z 5656 AP 1000 Def 27 Ms +4 0:(Antdt) Luck 10 ... Demo (Spar fights this enemy in the Title Demo) ----------------------------------------------------------------------------- Wildcat HP 610 Atk 60 Agi 64 XP 700 Z 400 AP 300 Def 42 Ms -1 - Luck 25 Dice, Chopchop *WildCat ----------------------------------------------------------------------------- Willowsp (spirit) HP 44 Atk 41 Agi 39 XP 20 Z 11 Def 32 Ms +1 2:(Herb, HelpBL) Luck 9 Pwr.Down Mt.Rocko ----------------------------------------------------------------------------- Witch HP 250 Atk 62 Agi 35 XP 50 Z 0 AP 128 Def 30 Ms +4 - Luck 20 Spark, Cure 1, SwtBrth, Thunder ^WildCat ----------------------------------------------------------------------------- Zodiac (aquatic) HP 890 Atk 441 Agi 142 XP 5290 Z 1220 AP 100 Def 151 Ms -2 2:(ArmyGL,9-TailWP) Luck 60 Firebrth(56), Coldbrth(56), Eggbetr Infinity ----------------------------------------------------------------------------- Zombie (undead) HP 682 Atk 220 Agi 92 XP 1000 Z 500 AP 64 Def 93 Ms 0 2:(LifePl) Luck 30 Drain, Sap *Bando -----------------------------------------------------------------------------